Morphology, Character Names & Typology (3/4)

Intro The section is going to be about creating some basic morphology for your naming language. Morphology deals with the morphemes that exist in your language and how your words are built up. Morphemes are the smallest units in a language that have any sort of grammatical meaning. These are things like roots (book, man,... Continue Reading →

Using Art to Drive Worldbuilding

Intro Often it can useful to visiualise your characters and your world. Representing these with 3rd party art can be very inspiring and a great way to do so without spending ages writing descriptions and so you can spend more time developing your world. I've interspersed this post with art from my Pinterest boards so... Continue Reading →

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